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发表于 2018-11-13 10:04:10
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設置是修改game.ini的
第一部分, Boss以及大小火龍等的刷新倍率
方舟老早就提供了DinoSpawnWeightMultipliers這個設置選項來改修個別種類龍的刷新率.
這設置包含幾個子設置選項
1. DinoNameTag >> 就是dino tag, 龍的種類,有時一個dino tag會包含幾種龍.
2. OverrideSpawnLimitPercentage >> 覆寫原有的刷新限制, 一般填True
3. SpawnLimitPercentage >> 這個龍最多能刷到多少百份比,一般填1 (其實不怎麽有用)
4. SpawnWeightMultiplier >> 這個就是刷新倍率, 要調多少倍看個人喜好, 即使10倍也不一定刷的很快,因為有些龍本來的機會就低,嫌不夠自己就再調)
以下是一些簡單例子, 由第一行開始為禁止刷雷龍, 接著是 幻影龍,幻影嘟嘟,小火龍,冰火龍,毒火龍,老鷹boss,星尾boss, 南巨boss, 猩猩boss, 犀牛boss, 鱷魚boss, 烏龜boss 最後是大火龍
以前我開始時把boss 都調成刷得快,但不多所以想限制SpawnLimitPercentage=0.0001,不過不怎麽管用
自己參透下吧
緊記,改完設置要清野龍再到服裏呆一會才能看到效果
DinoSpawnWeightMultipliers=(DinoNameTag="Bronto",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.0,SpawnWeightMultiplier=0.0)
DinoSpawnWeightMultipliers=(DinoNameTag="AnnunakiDodoRex",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=1.0,SpawnWeightMultiplier=10.0)
DinoSpawnWeightMultipliers=(DinoNameTag="AnnunakiDragon",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=1.0,SpawnWeightMultiplier=10.0)
DinoSpawnWeightMultipliers=(DinoNameTag="BadassDragonFire",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=1.0,SpawnWeightMultiplier=5.0)
DinoSpawnWeightMultipliers=(DinoNameTag="BadassDragonIce",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=1.0,SpawnWeightMultiplier=5.0)
DinoSpawnWeightMultipliers=(DinoNameTag="BadassDragonPoison",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=1.0,SpawnWeightMultiplier=5.0)
DinoSpawnWeightMultipliers=(DinoNameTag="BossArgent",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.0001,SpawnWeightMultiplier=10.0)
DinoSpawnWeightMultipliers=(DinoNameTag="BossDoed",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.0001,SpawnWeightMultiplier=10.0)
DinoSpawnWeightMultipliers=(DinoNameTag="BossGigant",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.0001,SpawnWeightMultiplier=10.0)
DinoSpawnWeightMultipliers=(DinoNameTag="BossGorilla",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.0001,SpawnWeightMultiplier=10.0)
DinoSpawnWeightMultipliers=(DinoNameTag="BossRhino",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.0001,SpawnWeightMultiplier=10.0)
DinoSpawnWeightMultipliers=(DinoNameTag="BossSarco",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.0001,SpawnWeightMultiplier=10.0)
DinoSpawnWeightMultipliers=(DinoNameTag="BossTurtle",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.0001,SpawnWeightMultiplier=10.0)
DinoSpawnWeightMultipliers=(DinoNameTag="Dragon",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=1.0,SpawnWeightMultiplier=3.0)
第二部分, 修改刷新點
有些龍調倍率是刷不出來的,就像滄龍boss和領主,但後來有了ConfigAddNPCSpawnEntriesContainer 等的修改刷新點設置,這讓不是寫MOD的我們有著無限的可能性
ConfigAddNPCSpawnEntriesContainer 就是用來把特定的龍添加到特定的刷新點,下面是它的子設置
1. NPCSpawnEntriesContainerClassString >> 修改那個刷新點,方舟的龍刷新就是把特定地區標記為特定的點, 刷新點設置包含那些龍就會刷那些龍
2. NPCSpawnEntries >> 這個子設置必需有,因為它的子設置讓我們修改刷那些龍
3. AnEntryName >> 給個名稱,我通常會是龍的名字 + Spawner 例如 MormawSpawner
4. EntryWeight >> 比重 (這個真的要慢慢調,建議從高設起, 刷太多就減一半,重覆至滿意為止)
5. NPCsToSpawnStrings >> 添加什麽龍
6. NPCSpawnLimits >> 數目限制,沒什麽用,不過通常我會設的很低
下面是幾個例子
第一個是把滄龍 boss , WardenMosa_Character_BP_GNS_C 添加到海洋刷新點 DinoSpawnEntries_Ocean_C
第二個是把領主, BossWarchief_Character_BP_GNS_C 添加到惡魔島刷新點 DinoSpawnEntriesMonsterIsland_C
第三個是把毒翼龍和嘟嘟 Ptero_Character_BP-Badass-Poison_GNS_C, DodoRex_Character_BP-Uber-B_GNS_C 加到草原刷新點
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntries_Ocean_C",NPCSpawnEntries=((AnEntryName="MormawSpawner",EntryWeight=2,NPCsToSpawnStrings=("WardenMosa_Character_BP_GNS_C"))),NPCSpawnLimits=((NPCClassString="WardenMosa_Character_BP_GNS_C",MaxPercentageOfDesiredNumToAllow=0.0001)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMonsterIsland_C",NPCSpawnEntries=((AnEntryName="WarchiefSpawner",EntryWeight=2,NPCsToSpawnStrings=("BossWarchief_Character_BP_GNS_C"))),NPCSpawnLimits=((NPCClassString="BossWarchief_Character_BP_GNS_C",MaxPercentageOfDesiredNumToAllow=0.0001)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesGrassland_C",NPCSpawnEntries=((AnEntryName="DodoRexySpawner",EntryWeight=0.05,NPCsToSpawnStrings=("DodoRex_Character_BP-Uber-B_GNS_C")),(AnEntryName="PPteSpawner",EntryWeight=0.1,NPCsToSpawnStrings=("Ptero_Character_BP-Badass-Poison_GNS_C"))),NPCSpawnLimits=((NPCClassString="DodoRex_Character_BP-Uber-B_GNS_C",MaxPercentageOfDesiredNumToAllow=0.0001),(NPCClassString="Ptero_Character_BP-Badass-Poison_GNS_C",MaxPercentageOfDesiredNumToAllow=0.0001)))
緊記,改完設置要清野龍再到服裏呆一會才能看到效果
貓仔註
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